Yo, chooms! Let's dive into one of the most morally grey gigs in Dogtown, straight from Mr. Hands' little black book. Welcome to the Dogtown Saints gig. Picture this: a desperate doctor, a clinic under siege, and a gun to his head. Sounds like a classic setup for a heroic rescue, right? Well, buckle up, because in Night City, nothing is ever that simple. This ain't your typical save-the-day mission; it's a deep dive into the murky waters of Dogtown's soul, where every choice leaves a stain.

First things first, you gotta meet the client. Your fixer, the ever-mysterious Mr. Hands, points you towards Odell Blanco. You'll find this guy near the heart of Dogtown, just chilling west of the Luxor High Wellness Spa. He's not hard to spot—look for him behind a stall outside the Golden Fleece. Go have a chat; he'll fill you in on the messy situation. Basically, a doc named Anderson is holed up in his clinic across the street, and some very unhappy folks have him cornered. Your job? Get in there and... figure it out. Classic Hands, always leaving the messy details to us.
Getting Inside the Clinic: Pick Your Poison

The target clinic is right across from Odell. Now, getting in isn't exactly a walk in the park. You've got options, but each comes with its own flavor of trouble.
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The Brute Force Method: Got a high Body stat? You can always try to muscle your way through the front door. It's direct, but it'll definitely ring the dinner bell for every ganger inside. Not exactly subtle.
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The Sneaky Backdoor: A more tactical approach is to circle around to the back of the building. There's a door there, but it's guarded. You'll need to either sneak past or quietly eliminate the goons on patrol. Perfect for netrunners or stealth builds.
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The High Road: See that scaffolding on the left side of the clinic? Climb up and shimmy through a broken window on an upper floor. It's a less guarded entry point, but you'll still need to be careful of any lookouts.

No matter how you slice it, you're gonna have to deal with hostiles. Whether you go in guns blazing or like a ghost, clear your path to the basement.
Finding Dr. Anderson in the Depths
Once inside, the atmosphere is thick with tension—and probably the smell of antiseptic and regret. Your objective is in the basement. Navigate past the creepy altar (Night City has those, apparently) and through the door beside it.

Head down the stairs, dealing with more resistance as you go. At the bottom, you'll see another small set of stairs leading to a door. That's your ticket.

Go through, and on your left, you'll find Anderson's office door. Take a deep breath before you open it. What's on the other side is where this gig gets real.
The Heart of the Matter: Side with Nika or Anderson?

You burst in to find a woman named Nika holding Anderson at gunpoint. The story spills out: Anderson, in his "medical zeal," essentially killed Nika's brother and plans to use his cyberware and organs for other patients. Yikes. Nika just wants what's left of her sibling. Anderson sees himself as a pragmatist saving lives in a brutal world. So, who's right? Buckle up, because you gotta choose.
🎯 Path 1: Side With Nika (Let Justice Be Served)
If Anderson's actions make your skin crawl, you can support Nika. When you enter, try to de-escalate with a calm "Everyone chill." Then, through dialogue, side with her. Choose options like:
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"Just tell her, doc."
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"You killed him for parts?"
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"Give Nika her brother."
This path acknowledges Nika's grief and desire for closure. Anderson, seeing he's outnumbered or out-argued, will reluctantly hand over her brother's remains. It's a raw, emotional resolution. After a tense conversation, you can all leave via the elevator right outside the office.

The gig completes once you hit the street. You'll get your usual call from Mr. Hands (who probably had a bet on the outcome), and you can optionally update Odell Blanco. No extra eddies, but sometimes, keeping your soul somewhat clean is its own reward... or so they say.
⚔️ Path 2: Side With Anderson (The "Greater Good")
Maybe you buy Anderson's argument that one life can save many in this hellhole. Or maybe you just want to complete the gig as assigned. Siding with Anderson means eliminating Nika. You can do this by selecting a hostile dialogue option to draw your weapon, or simply by opening fire the moment you decide.

It's a quick, violent end. Afterward, you speak with a relieved (or perhaps just resigned) Anderson.

You then take the same elevator out, mission accomplished for Mr. Hands. You get paid, but the weight of that choice might linger a bit longer than the eddies stay in your account.
Final Thoughts & The Night City Way
So, what's the "right" choice? Honestly, preem? There isn't one. That's the beauty and the horror of Cyberpunk 2077: Phantom Liberty. Dogtown Saints isn't about being a hero; it's about being a survivor in a world where ethics are a luxury few can afford.
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Siding with Nika offers emotional closure and punishes a morally dubious act, but it doesn't save anyone. It just redistributes the pain.
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Siding with Anderson upholds a brutal, utilitarian logic that keeps a (shady) doctor in business, potentially saving future patients, at the cost of immediate, personal justice.
This gig is a microcosm of Dogtown itself: broken, desperate, and offering no clean answers. Whether you play it as a cold-hearted merc or a conflicted soul, it's moments like these that define your V's journey through the neon-soaked nightmare. So, next time Mr. Hands calls, remember—every gig in Dogtown comes with its own set of saints and sinners. You just have to decide which one you are.
What did you choose, choom? Let us know in the comments below! And stay tuned for more deep dives into the darkest corners of Night City.